Re: Other tactile game bits for DFRPG
Because the included maps give away all of the secret doors and hidden rooms, I didn't want to use them.
I used a sheet of mylar and traced them with sharpies, leaving out the hidden details and then just used that over my regular hex map. I cut out each room/secret tunnel/section and when they found the hole in the wall, for example, I added that part of the map.
I also intend on reusing "Merle's Place" so I created the main floor. I'll eventually create the upstairs as well since it's an inn as well as a tavern.
I usually use wet erase markers on my laminated hex map anyway, so I was able to write on the mylar without disrupting the sharpie. During cleanup, I do lose a bit of detail, but not too much.
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