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Old 02-23-2011, 02:32 AM   #61
Phoenix_Dragon
 
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Join Date: Apr 2005
Default Re: Overkill on a Mozambique drill

Quote:
Originally Posted by Fred Brackin View Post
I beleive this overlooks the overlapping/continuous nature of gurps Turns. A's Turn 1 does not end after he carries out the Move action he announced. It only "ends" just before his Turn 2 "begns".

So he was both Moving and Dodging while he had 0 HP and should roll.
Again, "at the start of your next turn." Quoted from the rules. You're right that turns are overlapping and continuous (Which is why I specified "A turn 1, B turn 1," not "turn 1, A's action, turn 1, B's action"), but I don't see how that goes to support the rest of what you said. There is quite a distinct functional difference between the end of your current turn and the beginning of your next turn; you have the option of choosing a different maneuver before being forced to make an unconsciousness check with the later. He was still in his turn 1, and gets knocked down to 0 HP. "At the start of your next turn" would then be his turn 2, since he's already past the start of his turn 1. If they wanted you to make the roll, no matter what, at the end of your turn, they would have said, "at the end of your current turn." They did not. It's pretty unambiguous, so I'm really at a loss as to how this is causing so much confusion.
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