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Old 09-24-2018, 12:15 PM   #19
robertsconley
 
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Join Date: Jul 2006
Default Re: Does DFRPG more and more resemble a super hero game to you

Quote:
Originally Posted by Anthony View Post
Which is to say, you stopped playing the game at roughly the level it became broken. AD&D wizards were mostly gimps until about fifth level, and a lot of the really broken stuff didn't kick in until you got 6th level spells, though the quadratic effect was present earlier (higher level meant you got more spells, the spells you already had were more effective, and you got new spells that were even better).
People forget that magic items were a factor. Yes magic users as character got a lot of options at higher levels. But Fighter compensated for that by getting magic sword and magic armor. And later with Unearthed Arcana they got some options in terms of character building as well.

By late AD&D it boiled down to who played it smart.

For the record the most broken AD&D character (Unearthed Arcana or not) was a Druid starting around 6th level with a relatively easy to get selection of magic item (all low to mid levels like a +2 scimatar) could defeat any comparable character. One major factor was the ability to control the battlefield with spells like Entangle and to heal damage with shapechanging combine with decent hit point and a decent attack roll.
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