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Old 09-21-2018, 08:57 PM   #11
Rasputin
 
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Join Date: Jan 2005
Location: Minneapolis, MN, USA
Default Re: Does DFRPG more and more resemble a super hero game to you

Quote:
Originally Posted by Anthony View Post
The phrase 'linear fighters, quadratic wizards' dates back to 1e.
Really? I never once heard it back then, and I played a lot late in that era, even at cons. With frequent random encounters and uneven XP tables, things like this weren't as big an issue back then, at least until levels got to double digits (when we mostly rolled up new characters). Plus 40% of the magic item table was armor/swords/weapons, and another 35% was in consumables (potions/scrolls). (This was even more pronounced in OD&D, when all swords were intelligent (though only half got any benefit) and were 20% of the magic items, while rings/staves/wands/rods/miscellaneous were a mere 15%.)
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