Quote:
Originally Posted by martinl
Another observation is that if you have a complete A-List AND follow the half barbs and knights rule, you need more than 6 PCs before you even consider the B-list professions. Who regularly games with 7+ PCs?
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My average group size has been six, so I'd say barbarian-cleric-knight (×2)-thief-wizard is pretty typical. But in pure dungeon-crawl campaigns, I've gone as high has 13 players, because there's a lot less "social overhead": When you're all in a dungeon all the time, and most of the session is devoted to fights, there are no distracting mini-games.
And I won't lie . . . the time I had 13 players, the group had a cleric, two knights, two wizards, and a thief, and the other eight were a bard, a druid, a martial artist, and, like, four swashbucklers. It seems that as soon as the basic roles are filled, people go nuts playing swashbucklers.