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Old 06-03-2016, 03:12 AM   #1
Wavefunction
 
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Join Date: Jul 2013
Default [UT, Pyramid] Cutting-Edge Armor Design and Ultra-Tech Armors.

A few questions:

STF Liquid Armor in Pyramid #3/85: Cutting-Edge lists STF Liquid Armor as being ballistic fabric like improved Kevlar soaked in a sheer-thickening fluid.

What would the stats be if you used Arachnoweave as the ballistic fabric instead of improved Kevlar?

Next question: In Ultra-Tech the concealable ballistic vests at TL9 are actually inferior to High-Tech's concealable vest (DR 12/4* versus D12/5*, same weight). Sure it states that the major advance at TL9 is limb armour, but the vest shouldn't actually get worse. What would you recommend changing to bring these in line/what am I missing?

Then we've got High-Tech Advanced Body Armor with its DR 35/5*, the 35 applying to everything but crushing. It's heavy sure, but it's concealable, unlike any of the Tactical Vests in Ultra-Tech, and provides more DR. I assume the answer to what's going on here is going to involve trauma plates, as well as a little excessive generosity on the part of the authors when making those stats.
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