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Old 06-18-2009, 09:57 AM   #13
vicky_molokh
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Default Re: Magic and Techniques

Quote:
Originally Posted by Not another shrubbery View Post
You should get some useful ideas from Thaumatology, such as from the Adjustable Spells section on p39.

An idea that just came to me: Trade off actual skill level for “cost to cast” level. Frex, your actual SL with Fireball is 16, so by rolling against 12 (taking -4 to skill), you can treat the “cost to cast” SL as 20, letting you cast 2d Fireballs for free. That would make mages a little more flexible, but doesn’t seem like it would be unbalancing *crosses fingers* : )
I think you just reinvented a textbox from Magic.
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