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Old 05-15-2014, 08:57 AM   #7
Steven Marsh
 
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Join Date: Aug 2004
Default Re: Another idea for the old skill VS Attribute conundrum

Quote:
Originally Posted by Yako View Post
The bottom line seems to be: Even the GURPS staff does not really like the high attributes VS high skill thing.
I'm not sure that's really a solid takeaway... :-)

Rather, we (and certainly I, when selecting those articles) recognize that different players and groups are trying to accomplish different things. It's the same way how some groups want combat to be deadlier, and others want it to be more cinematically survivable; the fact we provide rules allowing for both possibilities doesn't mean we favor any particular style of play, from a design/support standpoint.
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