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Old 05-11-2021, 09:59 AM   #11
hal
 
Join Date: Aug 2004
Location: Buffalo, New York
Default Re: Mageborn are like Coins - Worldbuilding TL 3

Quote:
Originally Posted by whswhs View Post
For Bless Plants, the optimal choice is to space castings at the centers of a grid of hexagons. There will be some overlap, and thus some wasted effort, but the amount of overlap will be minimal. Then you fit the furrows inside the hexagons, as much as possible.
If you can get the cattle to pull the plow within those guidelines, sure. :)

Real world movement without hexagon mapping for the most part. The idea here is to apply GURPS MAGIC as if it really exists. When we talk about an area fire that is 3 hexes in radius, I presume that for the most part, GM's describe it as a circle effect, even if on the map, they treat the hexes as hexes. But that's a minor quibble, I can work it either way.
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