View Single Post
Old 02-21-2018, 01:22 PM   #7
Macunaima
 
Join Date: Jan 2007
Location: Rio de Janeiro, Nova Brasília
Default Re: Alternative infantry Units

Quote:
Originally Posted by dwalend View Post
D2 per squad means D18 in town, which is likely unassailable given the CRT.

The Ranger rules are +1 to defense of the group if one or more Ranger is in the stack. That gives 3 Rangers (or 2 INF + 1 Ranger) D4 in clear terrain, and either D10 or D12 in town (depending on where the parenthesis go). Defense values that high still allow a 1:2 attacks from MHZW and ogre missiles.
When I was thinking of making them D2 stackable infantry (2 max per hex), I immediately decided to cap them at double defense in cities. This means they have a maximum of 8 defence: one less than normal infantry. That seems reasonable to me.
Macunaima is offline   Reply With Quote