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Old 10-06-2018, 01:04 PM   #10
Join Date: Dec 2017
Default Re: TFT Setting Influences

Hmm, I feel like TFT has always been great at simulating lots of settings. In many ways it is a more natural fit with familiar fictional fantasy settings than is D+D.

The one thing it is super bad at is cinematic play, where PCs can do all sorts of wild things without substantial risk. I just finished a session where a group of players went on a sort of commando raid into a temple. Within minutes one of them had broken his sword, another had been shot in the chest and was nearly dead, the place was alerted, and they had to light a huge fire and flee. Not exactly the heroic triumph you'd expect in a game of D+D. But
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