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Old 09-20-2018, 10:18 PM   #6
Tyneras
 
Join Date: Oct 2007
Location: Mountain View, CA
Default Re: Moving fast through difficult terrain

Map out the encounter as a flowchart or decision tree with a branch for each possible success or failure. This will give you a handle on how much content you actually have, prune boring branches, and see where you have spots that could use more development.
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While I own the entire GURPS 4th edition library, it is also too large for me to remember everything anymore. Please forgive my lapses of memory.
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