Quote:
Originally Posted by kflux
This is one of the reasons why I am trying to understand Extra Attack with Feints, Setup Attacks, and Rapid Strike - it seems to me that applying these options together in various ways can lead to powerful combat turns that have an increased chance of actually hitting and doing damage, before the defender can take a turn and run away...
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Well, give me some numbers for what the hypothetical combatants look like, and I'll do some really rough number parsing to see if it's better odds than deceptive attacks.