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Old 06-24-2019, 02:01 AM   #1
Tywyll
 
Join Date: Nov 2017
Default Bonus Damage for High Strength

I saw a bunch of old TFT websites or house rules that had a rule that allowed you to do +1 damage per 2 points your Strength exceeded the Str minimum of a weapon (to a maximum of +3. The rationale was a) stronger people hit harder regardless of what they were using and b) it encouraged characters to stick with a weapon and not swap it for something bigger (especially going for a two handed weapon).

What do people think about this rule? I'm considering using it. Is this a good idea or a bad idea?

Last edited by Tywyll; 06-25-2019 at 02:07 AM. Reason: Edited in the Cap
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