Re: Top objective of the Wizards' Guild
I like this, or anything else that presents institutions and NPCs in ways that make sense at a human level. Imagine you met someone at a party who had devoted their life to maximizing the chance of victory in a gladiatorial fight to the death. A marginally interesting brief conversation, perhaps, but you would likely conclude this person was a dangerous nut and wildly under-developed as an adult human. Most of us have a more complex set of motivations, wants and needs, and avoid things like dying in an arena by simply not stepping into one in the first place.
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