View Single Post
Old 04-08-2012, 06:26 AM   #13
vicky_molokh
GURPS FAQ Keeper
 
vicky_molokh's Avatar
 
Join Date: Mar 2006
Location: Kyïv, Ukraine
Default Re: [Spaceships] SS Mecha vs. HT/UT Tanks, and 'ships vs. jets

Tried making a UT Light Battle Tank with the new SS rules, including the official optional armour density option. End result is actually pretty close to the stats found in Ultra-Tech.

Changing the (single) 2-PP Tracked Drivetrain to a single system worth of Robot Legs changes Acceleration and Move from 2 yards per second squared & 20 yards per second to 5 & 5 respectively. However, Hnd/SR changes from -3/5 to +3/1. That's an improvement of +6 to Dodge. With Driving (Mecha) of 12, this grants an average Dodge of 9, which is kinda OK; with an ace driver at Driving-16, it becomes 11, which is nothing to sneeze at. (For comparison, a tank will have a Dodge of 3 at skill-12 and 5 at skill-16.)

I'll take a look at the MBT found in HT a bit later.
__________________
Vicky 'Molokh', GURPS FAQ and uFAQ Keeper
vicky_molokh is offline   Reply With Quote