View Single Post
Old 08-23-2019, 08:19 AM   #54
evileeyore
Banned
 
evileeyore's Avatar
 
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Translating the concept of HP from D&D (and the like) to GURPS

Quote:
Originally Posted by Aldric View Post
Doesn't help with ranged attacks much too.
But I've been playing D&D for about 30 years and I really don't worry about it, and AD&D was much worse, since rounds didn't last 6 seconds as far as I remember.
They did.

Quote:
I don't remember convoluted tables for hitting someone, it's been like that since 3.0, unless you're talking about THAC0, but even then, it was a couple of numbers, not tables, that would be Rolemaster or similar games...
THAC0 had a chart for people who couldn't do the simple math.
evileeyore is offline   Reply With Quote