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Old 10-15-2013, 09:15 PM   #39
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Power-Ups for RPM?

Well thanks for the acknowledgement and thoughts on Control (Magic). That thread is around here somewhere and I recall debating with a few people on ther cost till everyone posting got the reason it was at 40 was it pretty much covered everything in a fantasy setting. But the point cost was never blessed so is not RAW, just what I thought was fair.

FYI I built my Magic as Powers system as Rank 1 to 5 with each Rank a level of Control so 40 to 200 points and then spells as AA off that. So you could possibly even make B-Dog happy with level 1 to level 5 spells.

As for the Mana Enhancer an other stuff, keep in mind my mention of CM (Dedicated Controls) to get around the Affects Others enhancement.
The reason I came up with that was I did not want to have to buy the ER with enhancements that increased the cost to let others use your pool.
A flat 10 points seemed workable and treat the Trees like a vehicle or building.
I think 20 points is ok for the advantage but not sure I like it for fluff reasons.
So far the Natural caster and Magery seem the best fit for the setting and concept. It means my trees dont power a few big rituals a day so much a there likely to power a lot of rituals and can be used by most everyone in the village at one time or another. This actually makes them more useful and more a valuable resource to protect which I like.
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