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Old 09-20-2016, 03:23 PM   #12
sir_pudding
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Join Date: Aug 2004
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Default Re: [Std Magic] How have you fixed Bless?

Quote:
Originally Posted by Kuroshima View Post
I personally changed bless to give "destiny points" (from Impulse Buys) equal to the level, lasts until the next sunrise, and cant be cast once per day per target. It's still an awesome spell, and the characters don't leave home without it, but it's no longer THAT awesome.
Yeah, giving it a duration fixes a lot of the issues, giving Destiny Points is a nice touch, although I think I'd like that as a separate spell than one that gives a bonus to most rolls (which I still would like to have; GURPS Magic spells really don't seem to have a lot of generally applicable buffs).

What about limiting to bonus to skill and attribute rolls, with half the bonus adding to defense rolls? And then giving it say a 10 minute duration without the "burn-out" clause?
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