Quote:
Originally Posted by seasong
That's the closest thing to an official statement on these forums that I am aware of, regarding the rules as written. In it, Kromm argues against re-ordering the sequence (although that doesn't mean anything as regards to deciding on a different sequence at the very beginning of the combat).
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That's mostly about changing the order in the middle of a fight, which is disastrous for the combat system. A house rule that allows you to act, for the entire combat, in a different order does not cause those problems. Allowing a character to skip a turn and come back in later is probably going to be fine, too. I would just be sure to require a
full turn skipped, so that it doesn't render Wait redundant.