Thread: New Skills
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Old 07-09-2018, 12:21 PM   #65
Jeff Lord
 
Join Date: Jul 2018
Default Re: New Skills

Like more than a few of you, my friends and I have been playing TFT since it first came out, lo these many moons ago. Over the years we butted up against most (if not all) of the concerns/issues that have been so thoughtfully discussed here on the forums and elsewhere. IQ bloat with talent acquisition was obviously one such conundrum.

Our "fix" for this perceived dilemma was to simply allow a character to have points of talents/spells/languages equal to half his character points round down. So a starting 32 point character would be able to take 16 points, a 36 point character would have 18 points and so on.

IQ minimums still applied (e.g. 10 for Fencing), but IQ itself was decoupled from being necessary to "remember" new talents, etc. So, for example, if a character raised his ST attribute 2 points, he could then take swimming without needing to boost IQ.

Of course YMMV, but we found this to be a simple "solution" that has served us well for decades. And with the proposed attribute cap, a character would still need to make meaningful choices when choosing initial and subsequent talents/spells/languages.
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