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Old 08-27-2009, 12:31 PM   #10
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: [House Rules] Damage Multipliers, Hit Location & Damage Types

Quote:
Originally Posted by Ulzgoroth View Post
I
I believe that x3 is described as being the vitals damage modifier...
I believe that if that's the intention, that's nonsensical.

An explosion inside the skull is not less damaging than an explosion somewhere else. Reducing the damage modifier in such a case would be the height of foolishness.

As it happens, explosive damage inside the skull probably does qualify for x12 damage. After all, an explosion which would not do all that much outside the body will certainly kill a man if it is located inside the brain.
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