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Old 03-27-2014, 05:21 AM   #9
malloyd
 
Join Date: Jun 2006
Default Re: Talents & Martial Arts

Quote:
Originally Posted by Anthony View Post
Eh, being good at all martial arts is not substantially better than being good at only one -- mostly, it gets you the ability to do both grappling and striking.
You need to look at some of the martial arts templates. They can have skills that aren't armed or unarmed combat skills, and the printed ones are not exhaustive. A bonus for any skill that could be part of a martial art somewhere is a bonus to any skill at all. That's not a 15 point talent (let alone 10), it's more like 40 points.

Quote:
I don't see a real balance problem with allowing 5 point talents with 'all melee weapons' or 'all unarmed combat' or 'all ranged weapons', or a 10 point talent that covers all three categories.
You need to bump those up at least 5 points, just on the basis of number of skills covered. Let alone general utility - considered as limited DX, there is no way only for melee weapons is a -75% limitation, even -50% is pretty generous.
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