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Old 06-18-2019, 02:05 PM   #31
Black Leviathan
 
Join Date: Sep 2018
Default Re: Why adventuring parties?

Quote:
Originally Posted by Anthony View Post
Realistically, you don't hire the noname adventurers to go clear a dungeon unless either (a) you have some reason to believe they're sufficiently competent to do so, (b) sending people to die is neither an ethical nor a political problem, or (c) you have no idea of the threat level.
So (A) you're a town councilman and you see guys in heavy armor with expensive weapons and one of them is handy with magic. Maybe that's not a written guarantee that they can clear rat men from your sewer but it's about as good as it gets in most Fantasy worlds. (B) In a world where there are dungeon's with monsters in them, sending people to die is part of the normal ethical landscape. Sending soldiers means sending fathers and mothers and children into harm's way. If you've ever heard how adventurers introduce themselves in bars you know every one of them had their parents die tragically and have no dependents that could come back to haunt them. They're clearly the safer ethical choice, (C) if you send 6 murder hobos down into the sewers and none of them come back you now the threat level is "higher". It cost you very little to find that out. And if they march out covered in ratmen blood you've saved the town thousands of copper you'd have spent on mercenaries.
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