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Old 11-02-2016, 11:54 PM   #14
Christopher R. Rice
 
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Join Date: Jun 2006
Location: Portsmouth, VA, USA
Default Re: [Sorcery] Questions about Warp and Ally

Quote:
Originally Posted by Kelly Pedersen View Post
One general thought I've had for Ally with the Magical limitation - it's probably reasonable for lack of the power source to turn off the Ally part of the trait without making the physical presence of the being go away! That summoned demon is still standing there, it's just that it now doesn't have any supernaturally-imposed allegiance to you anymore... Of course, that sort of switch should be established when the player buys the trait, not sprung on them later. Still, it can make for an interesting change to ring on Summonable Allies.
Another way to do this may be to use the No-Mana Shutdown disadvantage from GURPS Thaumatology (p. 119) as a part of a "Summoned" meta-trait.
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