Quote:
Originally Posted by TippetsTX
You have the right idea, but I don't think talents are the right mechanism for the type of abilities I am considering. They should not be dependent on a particular IQ score and they will also represent capabilities that are beyond what can be achieved thru training.
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I think they should still plug into the talent mechanic or otherwise a player couldn't start with them. Why should that concept be off the table, especially if they start an advanced character? If you don't want them to be limited by INT just make them all IQ7+ but give them some hefty prerequisites...OR buy them with xp. So there are two roads to gaining them.