Quote:
Originally Posted by Skarg
I like that the increasing costs makes the more powerful costs more costly and less common/accessible.
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Escalating costs is my preference as well, but there was some early feedback that a flat cost was more in line with the existing rules for acquiring talents or spells using XP (although I would argue that those costs should probably increase at some point as well).
BTW, if folks think that 500 XP is too low for the entry-level tier 1 Power, I'm considering the following as an alternate progression schedule...
- Tier 1 and 2 Powers - 750 XP each
- Tier 3 and 4 Powers - 1500 XP
- Tier 5 Powers - 3000 XP
The total expenditure of XP to get to Tier 5 remains the same (7500 XP), but the distribution is balanced a little heavier at the top.