View Single Post
Old 09-22-2018, 11:17 AM   #10
Nereidalbel
 
Join Date: May 2013
Location: Ellicott City, MD
Default Re: Defending against magic attacks

Quote:
Originally Posted by Kelly Pedersen View Post
Fireball doesn't do Cr (inc) damage, it does burning damage. The Missile spells generally don't do "magic crushing damage", they use appropriate damage types.
Huh. Either Mandela Effect, or, I'm getting game systems highly confused due to a severe shortage of sleep.

Quote:
Originally Posted by Kelly Pedersen View Post
Now, area-effect Missile spells would be a bit trickier. Explosive Fireball, for instance. I'd probably treat those as detonating at the point of impact - in other words, on your weapon's blade if you parried them, or on your shield if you blocked. The block might still be somewhat useful there, effectively giving you a bit of cover against the blast, but the parry probably won't help much.
Just because Rule of Cool applies, I'd be inclined to treat your margin of success on the parry as scatter for where the explosive missile impacts. Anything less than a critical success on blocking is going to be damaging the shield (if you're using shield damage rules).

Last edited by Nereidalbel; 09-22-2018 at 11:21 AM.
Nereidalbel is offline   Reply With Quote