Quote:
Originally Posted by FJCestero
Anything with a enough rate of fire to score an 2*(AP) attack is spitting out enough low-caliber bullets to be modeled as two individual 1*(AP) attacks that can engage multiple targets.
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Yes, that's it - if you can hit with a
single shell and do A2 damage, it's not going to be weak enough to be AP only. And if you're firing enough light projectiles to do A2 but only against INF, you can split that into 2 A1(AP) attacks instead. Thanks for helping me clarify my own thoughts!