View Single Post
Old 11-29-2016, 12:01 PM   #15
ericbsmith
 
ericbsmith's Avatar
 
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: GURPS Reprints - Magic, Thaumatology, and Ultra-Tech

Quote:
Originally Posted by Joseph Paul View Post
Is Magic necessary for an understanding of Thaumatology?
Quote:
Originally Posted by Gnomasz View Post
No, but around 80 pages are devoted to the spell system, which has a poor choice of spells outside of Magic, and syntactic magic advices to use the prices in Magic for magic items.
Basically Thaumatology isn't really a book about magic or a magic system, it is a book which presents several alternative magic systems several of which require the standard magic system and the spells from GURPS Magic to fully utilize. It also provides several systems which are completely independent from GURPS Magic. So the answer is a firm yes and no, but you will get more use out of Thaumatology if you have GURPS Magic.
__________________
Eric B. Smith GURPS Data File Coordinator
GURPSLand
I shall pull the pin from this healing grenade and...
Kaboom-baya.
ericbsmith is offline   Reply With Quote