View Single Post
Old 05-11-2017, 06:22 PM   #4
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Stabilising a mortal wound in DF

If I were being serious about being old-school in my DF I'd just remove mortal wounds; you fail a death check, you're dead. In any case, the rules don't specify, so do whatever the GM prefers.
__________________
My GURPS site and Blog.
Anthony is offline   Reply With Quote