Re: Building a Fantasy setting: DF or Regular?
In my Shielded-Land fantasy setting, the group of kingdoms of the Shield-Lands
"adventure" or "monster-hunter" is noted social group aside for the Knight of The Quest, it might be a task taken up by younger noble offspring who don't expect to enherit, or commoner who see it as a path of advancement.
They do dungeon delve, but they not so much murder-hobos they socially the seen as free-swords who will risk monster of the paranormal kind. Nobals might hire them as trouble shooters
The Royal Guard mostly deals with the Orks, Kolbolds and Goblins the 'evil kin' not what they would call monsters in they can be faced normal men.
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