View Single Post
Old 08-04-2013, 09:28 AM   #49
DouglasCole
Doctor of GURPS Ballistics
 
DouglasCole's Avatar
 
Join Date: Sep 2004
Location: Lakeville, MN
Default Re: Wait Maneuver clarification

Quote:
Originally Posted by Ulzgoroth View Post
This argument wouldn't hold much water if the spearman was making an AoA. (Which in GURPS would be suicide, unless it was an AoA (long) which did not trigger the wait.)
I'm not sure I see your point here. AoA (Long) has been one of the things brought up consistently as one of the ways Reach 2 can maintain some advantage (or at least force his foe to do Move and Attack or something else), so I think we're in agreement that it's one way for high-reach guy to maintain distance and menace the Reach 1 guy. So your point is that if the spearman chooses the really bad idea of making an AoA (Anything but Long) against a Waiting foe, he's hosed? I'm not sure that's a bug.
__________________
My blog:Gaming Ballistic, LLC
My Store: Gaming Ballistic on Shopify
My Patreon: Gaming Ballistic on Patreon
DouglasCole is offline   Reply With Quote