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Old 08-01-2013, 04:27 PM   #14
sir_pudding
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Join Date: Aug 2004
Location: Ventura CA
Default Re: Wait Maneuver clarification

Quote:
Originally Posted by Alex1976 View Post
Turn One
Paul takes a Step (2 hexes away now)
Ben takes Step and Ready with his knife (2 Hexes away now)
Jack takes Wait ("When Ben gets 1 hex away he'll Step and Attack into Close Combat with Grapple")

Turn Two
Paul takes the Evaluate (2 hexes away now)
Ben takes Step and Attack (1 Hex away now)
Jack (???)
GURPS turns don't work like that. Specifically GURPS doesn't have rounds. It's actually just:
1) Paul's Turn
2) Ben's Turn
3) Jack's Turn
4) Paul's Turn
5) Ben's Turn
6) Jack's Turn
and so on.
Quote:
The question: Does Jack's Evaluate carry over from turn one and allow him to attack in close combat in turn two?
What Evaluate? Jack took a Wait. Jack's Wait is Triggered by Ben's Movement and Jack gets to try to close to Close Combat and Grapple (but Ben still gets to Parry with his knife and if he succeeds not only does it stop Jack from closing it also has a good chance of hurting Jack).
Quote:
If so, does Jack get another attack after Ben has the opportunity to finish his turn, effectively giving Jack two attack in one turn?
Jack gets to take his turn as normal (assuming he's not now Stunned and forced to Do Nothing) but he's not taking "two attacks in one turn". He is just taking his turn.

Last edited by sir_pudding; 08-02-2013 at 02:18 PM.
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