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Old 11-28-2010, 10:01 PM   #10
Agramer
 
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Join Date: Dec 2007
Location: Zagreb,Croatia
Default Re: Blocking the way in tactical combat

Quote:
Originally Posted by Dustin View Post
A successful Evade requires that the moving character succeed on a Quick Contest of DX at a -5 penalty (B368). So Legolas and Daredevil are probably sailing right through, but it's going to be nearly impossible for more evenly matched opponents -- PCs in my fantasy campaign almost never even try, it's not worth the bother.
Quote:
Originally Posted by Phoenix_Dragon View Post
Evading through an occupied hex is so hard that I've never seen it done unless the defending character is badly outclassed (And even then, it can be iffy).
I had a MA character who bought Evade techniqe fully(to +5 to Acrobatics) and had high Acrobatics...So I was wading through battlefield as I pleased.

I also had Extra Attack,and when in doubt I feinted before Evade attempt.
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