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Old 09-04-2010, 12:28 PM   #30
vicky_molokh
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Default Re: Cultural and Technological Consequences of Racial Daredevil trait

Quote:
Originally Posted by sir_pudding View Post
This makes considerably more sense, IMO.
Actually, it conflicts with the way other traits work, while Space more-or-less matches the other traits. Compare:

Appearance is basically ±4pts per ±1 reaction. Appearance normally affects own race (or the major race of the setting). Making appearance Universal is +25%, resulting in a ±5pts per ±1 reaction. The species-limited version costs 80% of the Universal version.

Charisma which only affects humans costs 80% of the normal cost.

Telesend normally affects all sapients, but you can make it species-limited for -20%.

A Xenophiliac who has Lecherousness only against aliens has a -20% discount on the latter trait.

GURPS seems to consistently treat Aliens Only/Not Aliens Only as an equivalent to a -20% Acessibility.
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