Quote:
Originally Posted by Jerron
I would think, on the mental issue, that this race would be more likely to follow their own laws, no matter the locale.
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Unmodified Honesty works that way. These characters
don't have to obey their own laws outside of its jurisdiction; that's the purpose of the limitation.
Quote:
Originally Posted by Ghostdancer
BUT, GURPS Psionic Campaigns lists Large Groups (like a nation or religion, or everyone you know personally) as -60%, and a Small Group (like close friends, adventuring companions, or teammates) as -80%. So I would say that a Entire Race would probably be -40% (in keeping with the progression) not -20%; so your Honesty (Race X only, -40%) would be [6*]. This of course assumes a fairly large spread race; if they were smaller (like your typical fantasy elf) I would reduce the limitation further using the above guidelines.
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This makes considerably more sense, IMO.