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Old 09-04-2010, 11:44 AM   #28
sir_pudding
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Join Date: Aug 2004
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Default Re: Cultural and Technological Consequences of Racial Daredevil trait

Quote:
Originally Posted by Jerron View Post
I would think, on the mental issue, that this race would be more likely to follow their own laws, no matter the locale.
Unmodified Honesty works that way. These characters don't have to obey their own laws outside of its jurisdiction; that's the purpose of the limitation.

Quote:
Originally Posted by Ghostdancer View Post
BUT, GURPS Psionic Campaigns lists Large Groups (like a nation or religion, or everyone you know personally) as -60%, and a Small Group (like close friends, adventuring companions, or teammates) as -80%. So I would say that a Entire Race would probably be -40% (in keeping with the progression) not -20%; so your Honesty (Race X only, -40%) would be [6*]. This of course assumes a fairly large spread race; if they were smaller (like your typical fantasy elf) I would reduce the limitation further using the above guidelines.
This makes considerably more sense, IMO.
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