Re: Aliens RPG
Quote:
Originally Posted by L.J.Steele
Quick thought -- in Alien, Ash talks about how valuable the xenomorph would be to the Company. In Aliens, Burke talks about its value to the bio-weapons division. Who is the Company (or its customers) fighting that they need that kind of killing power?
Heck, who do the Colonial Marines fight that a minor ship for them has the reported firepower of the dropships? (I'm not sure we're ever told what the Sulaco could have done other than nuke it from orbit). (I've also got issues with leaving no one in orbit, but I can excuse that on the theory that Burke put this together on a shoe-string.)
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Other xenos? "....just another <censored> bug hunt?" Wars between colonies? Corporate wars?
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"Despite (GURPS) reputation for realism and popularity with simulationists, the numbers are and always have been assessed in the service of drama." - Kromm
"(GURPS) isn't a game but a toolkit for building games, and the GM needs to use it intelligently" - Kromm
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