Quote:
Originally Posted by RobW
Castlevania sounds like a great setting for whip-heavy action! Whips are probably the most peculiar of all the TFT peculiar weapons, esp as they can emulate aspects of bolas, lassos, as well as their own unique properties.
Some suggestions for some powerful magic whips:
- convert damage to health
- allow targeting of adjacent opponents, eg min range = 1
- a super-extending whip, eg range 8
- head-seeking whip that attacks head and neck without DX penalty
- tractor-whip that pulls opponent closer
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I had a whip in one of my adventures that polymorphic the target into a random creature when struck. That led to some hilarious battles. 😂😂