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Old 07-16-2018, 04:02 PM   #8
Join Date: Aug 2004
Default Re: Another Approach to Spell/Talent Cost

Originally Posted by RobW View Post
I very much prefer the idea of increasing talent costs to a fixed number of slots.

Couldn't something similar be done with attributes as well?
Hm. Probably not without seriously tossing too much else into a cocked hat, notably Melee and Wizard. Letís see what Steve thinks.
Guy McLimore
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