Thread: GURPS Rifts?
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Old 11-16-2006, 02:15 PM   #6
Oggsmash
 
Join Date: Oct 2005
Default Re: GURPS Rifts?

My advice would be to get a copy of Powers and bio tech and go to town. You could come up with a template for most any class in Rifts. Also the high tech weapons will make more sense as GURPS scales alot better with regard to using Damage Resistance, Armor penetration, and the scaling of damge for really heavy weapons (ie tank cannons).

Be warned though some converts are going to be pretty high point totals, low end supers for some in the main book and higher for many of the world books. Converted a juicer but never used it, except in a die rolling playtest, and it was a monster in Gurps rules.
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