Quote:
Originally Posted by Talorien
Another update:
11.04.3 Ramming buildings (p. 22) Should say “A Heavy Tank or Superheavy may ram once per turn. A Heavy Tank undergoes a 2-1 attack when it rams. A Superheavy undergoes a 1-1 attack, and also loses treads as an Ogre Mark I if optional rule 13.07 is in use. GEVs and GEV-PCs can only damage . . . ”
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The Heavy/Superheavy in #1 and #2 get off very lightly compared to #3 and #4.
While a case can be made that the Heavy doesn't ram as hard and so does less damage to itself, the firepower-suffered-to-damage-done ratio is significantly less than in cases #3 and #4.
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I noticed that, too. We have (had?) a house rule that the Ogres took a strength-3 attack on the treads that worked OK. Ogres weren't shy about ramming buildings. It drew the ogre into a fixed position where it'd grind away on a building while attracting a lot of attention. It was fun.