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Old 06-19-2014, 09:14 PM   #19
dwalend
 
Join Date: Oct 2005
Default Re: Ogre Designer's Edition Official Errata and FAQ (Draft of 14 June)

Quote:
Originally Posted by Talorien View Post
As Kevin says, vehicles which can carry >3 squads break this rule, but I think that's better handled at the FAQ rather than the rule level (there's currently no unit which can do so, except the hypothetical consenting Ogres)
I think it'd be better as a rule, especially as I'm hoping for a Pacific supplement and their Ogres sometimes give infantry a lift. I see two options for it when you decide to take it on.

Either the extra infantry squads are very vulnerable (maybe packed on a big landing craft), their maximum defense is 3, and a D result wipes out all but two Inf.

Or the infantry gain some cover from the vehicle (Ogres are big and have lots of nooks and crannies to duck into), so multiple Inf groups fit. Ogre Inf capacity is size -3, and the largest size is 9, so the largest ogre can cary 6 squads. "Any ogre bigger than a MkI (size 6 or larger) can carry two groups." Both groups take spill-over so they are still pretty vulnerable.
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