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Old 08-13-2015, 02:35 PM   #4
Raekai
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Join Date: May 2011
Location: Columbus, Ohio
Default Re: [RPM] Perussinexian Magic 2

Sample Elemental Rituals
Since most of the paths follow more standard rules, I will use this space to elucidate on the paths that break away from the standard rules, the Paths of Elements! Hopefully, this will help provide a better idea of the different greater and lesser effects.

Flames and Light Rituals
These rituals are obviously not all that the Path of Flames and Light can accomplish, but it should provide a rough idea of what the Path of Flames and Light can accomplish. These rituals are aimed more toward the flames side of this path.

Kindle the Light
Spell Effects: Lesser Strengthen Flames and Light.
Inherent Modifiers: None.
Greater Effects: 0 (×1).
This is an example of manipulating flames and light in a simple or rough way. This ritual will allow a caster to start a fire from sparks or relight a dying fire. It is an instantaneous effect and does not call for a duration; however, the fire made fade quickly if not tended to.
This Casting: Lesser Strengthen Flames and Light (3). 3 energy (3×1).

Spread the Burning
Spell Effects: Lesser Control Flames and Light + Lesser Strengthen Flames and Light.
Inherent Modifiers: Area Of Effect + Range.
Greater Effects: 0 (×1).
This is an example of interacting with flames and light in a natural manner on a large scale. This ritual will allow a caster to shape or move flames within an area over a distance, the flames traveling along that distance. It is an instantaneous effect and does not call for a duration; however, the fire will not last on inflammable material.
This Casting: Lesser Control Flames and Light (5) + Lesser Strengthen Flames and Light (3) + Area Of Effect, 2 yards (0) + Range, 10 yds (4). 12 energy (12×1).

Burst of Flames
Spell Effects: Lesser Control Flames and Light + Lesser Create Flames and Light.
Inherent Modifiers: Damage, External Burning.
Greater Effects: 0 (×1).
This is an example of interacting with flames and light in an unnatural manner on a very small scale. This ritual will allow the caster to lob a projectile with the same effect as a standard fireball. Since it normally uses what is considered a Greater Effect, the Lesser Control Fire effect is needed here because the caster is dealing with flames and light in an unnatural way.
This Casting: Lesser Control Flames and Light (5) + Lesser Create Flamesand Light (6) + Damage, External Burning 3d (0). 11 energy (11×1).

Aura of Inferno
Spell Effects: Greater Create Flames and Light.
Inherent Modifiers: Damage, External Burning (Aura; Melee Attack, Reach C).
Greater Effects: 1 (×3).
This is an example of manipulating fire in a complex, unnatural manner. This ritual will allow the caster to wreath himself in an aura of intense flames that does 2d burning damage per second for 6 seconds.
This Casting: Greater Create Flames and Light (6) + Damage, External Burning 12d (Aura, +80%; Melee Attack, Reach C, -30%) (22). 84 energy (28×3).

Relight the Torches
Spell Effects: Greater Restore Energy + Lesser Sense Energy.
Inherent Modifiers: Area Of Effect.
Greater Effects: 1 (×3).
This is an example of manipulating flames and light in a precise or controlled manner. This ritual will allow the caster to relight torches, lanterns, fires, etc. that have recently been lit in the area around the caster. It is an instantaneous effect and does not call for a duration; however, fire will not last on inflammable material.
This Casting: Greater Restore Energy (4) + Lesser Sense Energy (2) + Area Of Effect, 100 yards (20). 78 energy (26×3).

Last edited by Raekai; 08-13-2015 at 02:38 PM.
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