Thread: Low-tech traps
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Old 05-15-2019, 09:47 PM   #11
evileeyore's Avatar
Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Low-tech traps

Originally Posted by Varyon View Post
How compatible would this be with "normal" GURPS, rather than the DFRPG product?

It uses all the rules of regular GURPS.
Feel free to steal, borrow, fold, spindle, mutilate any rule, advantage, etc I come up with it.

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