Thread: Ideas Are Easy
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Old 07-11-2018, 03:10 PM   #464
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Default Re: Ideas Are Easy

Originally Posted by VIVIT View Post
Shapeshifting full dragons might be a little bit too high-power. A hack-and-slash campaign is usually about accumulating wealth, power and influence (this is why in classic D&D, experience was tied to the acquisition of treasure.) If you start out as strong as a full dragon, you wouldn't really get that sense of escalation.

I actually don't really like that sense of escalation. I like character advancement to be more in terms of achieving goals, acquiring indirect power, and defeating obstacles than acquiring personal combat prowess in an exponential fashion. I like for there to be a "Top" you can't really pass, and the players to start out close to it.

This is probably why we'd run this campaign the way each of us is suggesting.
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