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Old 02-06-2011, 03:23 AM   #2
Join Date: Jan 2011
Default Re: Coffee and GURPS

That's pretty much a matter of opinion, I guess. Caffeine addicition should be a quirk, since withdrawal has no appreciable effects. It also doesn't recover any FP, you still need that sleep, coffee or no coffee, but it should grant a bonus to Will rolls you make to prevent falling asleep and might negate drowsiness. Likewise any advantage granted by caffeine's stimulating qualities is likely offset by it making you twitchy.

In general, coffee is simply too weak a drug to have much effect on GURPS's scale. After all, the much more powerful alcohol gives you only -2 to DEX and IQ, if you are really drunk. So, even a +1 bonus from coffee would be stretching credibility, IMO.
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