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Old 02-07-2015, 12:53 PM   #49
NineDaysDead
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Join Date: Aug 2004
Default Re: GURPS Powers: Enhanced Senses

Quote:
Blood Taste
9 points
Included in: Enhanced Senses.
You can identify human blood types from a few drops on a successful Taste roll. You must actually take the blood in your mouth to do so. On an IQ roll, you can recognize an individual’s distinctive combination of blood components if you have tasted his blood before, or recognize toxins and other pathological conditions. For other species, apply the appropriate physiology modifier (p. B181).
Statistics: Detect Blood (Analyzing, +100%; Biological (Passive), ‑5%; Taste-Based, Reversed, ‑20%) [9].
This build doesn't seem quite right to me:
Quote:
Analysis Only: You cannot use your Detect to detect the substance! However, once you’ve located it using your other senses, you can analyze it normally. -50%.
Detect Blood (Analyzing, +100%; Analysis Only -50%; Biological (Passive), ‑5%) [8].

You can Analyze blood if you can do one of: see, smell, touch, taste, or somehow hear it. Which is better than "Blood Taste" because you don't really want to have to put random bits of blood in your mouth.
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