Quote:
Originally Posted by tbeard1999
Yeah, I made a modification to the question and failed to note it. Basically, my proposed solution avoids the "once a day" notion in favor of a more nuanced approach to recovering ST.
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Ty,... As I answered Skarg, how does any of that inform on which combat-turn - the next day - the wizard is able and ready to cast again; or, in the case of the Trail-twister spell, inform on which combat-turn - the next day - the spell turns-off?
Quote:
Originally Posted by tbeard1999
I consider dungeons to be magical constructs that result from a "whirlpool" of chaos in a particular area. No one knows if they're teleported from somewhere else or if they're created on the spot. Some are probably summoned and some are probably djinned up on the spot
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And, as I say in these, and so many other cases:
"Do what you like."
JK