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Old 02-21-2018, 01:20 PM   #547
tbeard1999
 
Join Date: May 2013
Location: Tyler, Texas
Default Re: The Fantasy Trip

Quote:
Originally Posted by JLV View Post
Based on that last sentence alone, I'd have to be against the change, then. Here's why: I've played games like Dragonquest, Sniper, and others that used an "action points" system to allow precisely that sort of detail. Such systems are, inarguably, more accurate and simulationist than even GURPS is, but they are also far more nit-picky, time consuming and rules driven than TFT is or ought to be. One of the key attractions (to me) of TFT is that we can get through combat fairly quickly, with a good feel for the action, and without measuring everything with a micrometer caliper. Changing to a system that requires that much more work to complete a combat situation is precisely why I decided that I still preferred TFT to Dragonquest in the first place. Naturally, I only speak for myself in this regard, but I suspect I'm not alone in this feeling.
At least I agree with you, so no you're not alone. Action points systems never really did it for me either.
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